Welcome aboard the S.S. S.S., a highly advanced steamship traveling the open sea. Complete an onslaught of tasks to keep the ship afloat. All the while, a lazy captain screams insults in your ear. It'd take a miracle to best those dastardly pirates.

Grab a mop and start scrubbing, sailor!

----------Controls----------

WASD - Move

E - Complete Tasks

Space - Jump

Shift - Crouch

Hold Left Click - Hook shot

Swing - WASD (While Hooking)

Swing direction is intuitive :D

The Team

BizzareMagician - Music

Gimli10003 - Sound design

CaptainCroaky - Plot / Writing

Jaxon Lee (GidntSquia) - Coding

VroWhat - Coding

Deditch - Level&Game Design/Project Lead

Tarrott - Assets


Imported Work

Low Poly Water - Ebru Dogan

https://assetstore.unity.com/packages/tools/particles-effects/lowpoly-water-1075...


Simple FX Cartoon Particles - Synty Studios

https://assetstore.unity.com/packages/vfx/particles/simple-fx-cartoon-particles-...



StatusReleased
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorsTarrott, Deditch, Gimli10003, VroWhat, GidntSquia, BizzareMagician, Captaincroaky
GenreStrategy, Platformer, Simulation
Made withUnity, Blender
Tags3D, Management
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Development log

Comments

Log in with itch.io to leave a comment.

SO MUCH FUN! I love the feeling of shmooving around the steamship, completing tasks and bopping to the sick music. If you are struggling with finding the tasks, look at the minimap, and just follow the red markers on it. SOOOOO COOL, super smooth. Key to winning: momentum!

Hey,

This game is quite interesting and fun to play based on a cool concept, however, there are a few things you need to take care of to make it super intuitive to play. Mainly, the controls and the motive of the game should be super clear and good.  Currently, this game has some bugs as the controls flip sometimes and act weird, but after loading the game again it becomes right. Also, at first, it is unclear what we need to do and where we need to go as the inside room of the boat seems to be a wall and obstacle rather than a proper opening to a room. The Player also tends to penetrate inside some objects which makes the player stuck sometimes or just come out after a few sec. Fixing all these changes would make the game polished and attract more users to play longer. 

(+1)

Thank you very much for the feedback, really appreciate it :D

(+1)

great game!

obalys

obalys