Got Steam, Punk?
Welcome aboard the S.S. S.S., a highly advanced steamship traveling the open sea. Complete an onslaught of tasks to keep the ship afloat. All the while, a lazy captain screams insults in your ear. It'd take a miracle to best those dastardly pirates.
Grab a mop and start scrubbing, sailor!
----------Controls----------
WASD - Move
E - Complete Tasks
Space - Jump
Shift - Crouch
Hold Left Click - Hook shot
Swing - WASD (While Hooking)
Swing direction is intuitive :D
The Team
BizzareMagician - Music
Gimli10003 - Sound design
CaptainCroaky - Plot / Writing
Jaxon Lee (GidntSquia) - Coding
VroWhat - Coding
PrimeLoop - Level&Game Design/Project Lead
Tarrott - Assets
Imported Work
Low Poly Water - Ebru Dogan
https://assetstore.unity.com/packages/tools/particles-effects/lowpoly-water-1075...
Simple FX Cartoon Particles - Synty Studios
https://assetstore.unity.com/packages/vfx/particles/simple-fx-cartoon-particles-...
Updated | 6 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Authors | Tarrott, PrimeLoop, Gimli10003, VroWhat, GidntSquia, BizzareMagician, Captaincroaky |
Genre | Strategy, Platformer, Simulation |
Made with | Unity, Blender |
Tags | 3D, Management |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Done with the game!Oct 02, 2021
- Alpha ReleaseSep 20, 2021
Comments
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SO MUCH FUN! I love the feeling of shmooving around the steamship, completing tasks and bopping to the sick music. If you are struggling with finding the tasks, look at the minimap, and just follow the red markers on it. SOOOOO COOL, super smooth. Key to winning: momentum!
Hey,
This game is quite interesting and fun to play based on a cool concept, however, there are a few things you need to take care of to make it super intuitive to play. Mainly, the controls and the motive of the game should be super clear and good. Currently, this game has some bugs as the controls flip sometimes and act weird, but after loading the game again it becomes right. Also, at first, it is unclear what we need to do and where we need to go as the inside room of the boat seems to be a wall and obstacle rather than a proper opening to a room. The Player also tends to penetrate inside some objects which makes the player stuck sometimes or just come out after a few sec. Fixing all these changes would make the game polished and attract more users to play longer.
Thank you very much for the feedback, really appreciate it :D
great game!
obalys
obalys